Month: January 2024

  • Video Games and Art Style

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    Out of all the categories I watch on Twitch, Pools is up there as far as what I enjoy watching. That’s an IRL category, though. This post will be about video games and art style or art direction, which I don’t have an especially deep understanding of, and will not deeply analyze in this post.Out… Read more

  • The Sega Genesis, the SNES, and Sonic

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    Me: How does the Sega Genesis compare to the SNES? I have a strong understanding of the capabilities of the SNES, but know less about the Genesis.Bard: The Sega Genesis and Super Nintendo were the two major 16-bit consoles of the early 1990s, and they both have their own strengths and weaknesses. Here’s a comparison… Read more

  • Natenumbaeight — I Got The Audio Bleeding

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    5 bananas Read more

  • Limits of Playable Connection for Fighting Games

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    Me: What’s the theoretical limit of how far away two people can be for them to play a fighting game and for the game to feel playable, maybe three small stutters at most during a three minute match? Bard: Unfortunately, there’s no single, definitive answer to this question because many factors contribute to the “playability”… Read more

  • Polygon Pioneers in Video Games

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    Me: What were the first video games to use polygon models?Bard: Pinpointing the absolute first video games to use polygon models is a bit tricky, as the transition from simpler graphics to 3D polygons happened gradually and involved experimentation. However, here are some contenders for the title of “first polygon games” in different categories:Early 3D… Read more

  • What “Eien no Hikari” means

    It means “eternal light”. Apparently that phrase has its own connotations that I wasn’t aware of, or maybe I wouldn’t have given this site this name. I took a few hours to come up with the name “eien no hikari”. I am interested in the singularity, and there is an idea that in the future… Read more